Custom Robo | |
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The logo of Custom Robo: Battle Revolution, the first Custom Robo game to be released internationally. | |
Genre(s) | Action role-playing |
Developer(s) | NOISE |
Publisher(s) | Nintendo |
Title | Platform(s) | Release Year(s) | Notes |
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Custom Robo[b] | Nintendo 64, iQue Player | Japan: 1999 China: 2006 | The first title of the Custom Robo series. It is also the first and only title of the series released for the iQue Player in China. |
Custom Robo V2[c] | Nintendo 64, Virtual Console | Japan: 2000, 2008 | Second and last Custom Robo title developed for the Nintendo 64. It is also the first title of the series to allow up to four players to play, instead of up to two players. Released on the Wii Virtual Console in Japan in January 2007. |
Custom Robo GX[d] | Game Boy Advance | Japan: 2002 | The first Custom Robo title to appear on a Nintendo handheld. It is also the first and only Custom Robo rendered in two-dimensional (2D) graphics instead of three-dimensional (3D) graphics for Custom Robo battles. |
Custom Robo[e] | Nintendo GameCube | Japan and North America: 2004 | The first Custom Robo title released outside Japan, which was the first to be released in North America. It is also the first to incorporate full motion video. |
Custom Robo Arena[f] | Nintendo DS | Japan: 2006 North America, Australia and Europe: 2007 | The first Custom Robo title to use Nintendo Wi-Fi Connection for playing multiplayer gameplay online. It is also the first and only Custom Robo title to be released in PAL regions. |